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@unity-technologies

contributor on implexa, with 21 skills ranked by SkillRank across 1 source.

unity-technologies on githubpublishes to skills.sh
skills
21
avg SkillRank
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0 scored / 21 total
total stars
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across 1 repo
total installs
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across 1 repo

skills, ranked by SkillRank

scoresourceskill
—skills.sh
ui-imgui
Generates and modifies Unity IMGUI editor code such as EditorWindows, custom Inspectors, PropertyDrawers, and OnGUI scripts. Use for IMGUI or OnGUI or…
—skills.sh
ui
Routes Unity UI requests to the right framework skill (UI Toolkit, uGUI, or IMGUI) and answers UI comparison questions. Use for menus, HUDs, panels, or editor…
—skills.sh
setup-vivox-voice-chat
Adds and configures in-game voice and text chat with Unity Vivox. Use when the user asks about voice chat, microphone permissions, mute controls, proximity…
—skills.sh
setup-multiplayer-services
Guides real-time online multiplayer with Unity Multiplayer Services. Use when the user asks about network topology, hosting, matchmaking, or session-based play…
—skills.sh
optimize-web
Optimizes Unity WebGL and WebGPU builds for smaller downloads and faster load. Use when a web build is too large or stutters, or the user asks about…
—skills.sh
initialize-ai-navigation
Sets up and configures Unity AI Navigation, including NavMesh surfaces, agents, obstacles, and links. Use when the user asks about navigation meshes,…
—skills.sh
localization
Sets up and configures Unity Localization, including locales, String and Asset Tables, and CJK fonts. Use when the user asks to add languages, translate UI…
—skills.sh
validate-urp-render-graph-renderer-feature
Reviews a Unity 6 URP ScriptableRendererFeature that uses the Render Graph API, checking resource wiring, material binding, execution structure, and best…
—skills.sh
shader-graph-create-custom-node
Generates custom Shader Graph nodes from HLSL code. Use when the user wants a new Shader Graph node or to make existing HLSL work as a reflected function node.
—skills.sh
optimize-audio
Optimizes audio memory, CPU cost, and playback quality through import settings and mixer configuration. Use when asked to reduce audio memory or Audio Mixer…
—skills.sh
sprite-editor
Edits Unity sprite rectangles, borders, pivots, outlines, and slicing by generating C# scripts. Use when the user works with sprite sheets or sprite slicing.
—skills.sh
optimize-text-mesh-pro
Optimizes TextMeshPro rendering, memory, and font setup, including font asset stacks, fallback atlases, SDF quality, and worldspace text. Use when the user…
—skills.sh
urp-postprocessing
Sets up, configures, and debugs URP post-processing with the Volume framework. Use for bloom, tonemapping, color adjustments, depth of field, vignette, or…
—skills.sh
implement-in-app-purchases
Implements, configures, and debugs Unity In-App Purchases, including subscriptions, receipt validation, and direct-to-customer payments via Stripe or Coda. Use…
—skills.sh
levelplay-unity-integration
Integrates the LevelPlay ad mediation SDK via the Ads Mediation package. Use when the user asks about adding rewarded, interstitial, or banner ads, mediation…
—skills.sh
build-live-game
Builds and operates live games with Unity Services. Use when the user asks about backend or live-ops features such as player accounts, cloud save,…
—skills.sh
ui-uitk
Understands, edits, and generates Unity UI Toolkit UXML and USS with flex layouts. Use for requests involving UI Toolkit, UIElements, UIDocument,…
—skills.sh
ui-ugui
Understands, edits, and generates Unity uGUI Canvas hierarchies, RectTransforms, Layout Groups, and prefab UI. Use for requests involving Canvas, uGUI,…
—skills.sh
new-unity-project
Guides creating a new Unity project, gathering concept, platforms, and monetization before setting up the project, source control, and packages. Use when the…
—skills.sh
unity-package-management
Adds, removes, upgrades, and discovers Unity (UPM) packages from outside the Editor. Use for headless or CI package installs, verifying package IDs and…
—skills.sh
unity-cli
Controls the Unity Editor and projects from the command line, driving a running Editor to edit scenes and assets or run C#. Use when asked to install or manage…
unity-technologies (21 skills ranked by SkillRank) | implexa