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EM
@emilkowalski
contributor on implexa, with 10 skills ranked by
SkillRank
across 1 source.
emilkowalski on github
publishes to skills.sh
skills, ranked by SkillRank
score
source
skill
7.2
skills.sh
animation-vocabulary
animation-vocabulary maps vague descriptions of web motion effects to precise technical terms via a curated glossary. users describe what they see, receive the matching animation name and definition, with disambiguation for close alternates.
6.8
skills.sh
prototype
prototype builds multiple genuinely different ui directions for a component, renders them behind a visual picker, and lets you flip through to choose a winner. each variant explores a distinct axis of divergence and meets high execution standards.
6.2
skills.sh
review-animations
review-animations enforces animated motion against a principled craft bar derived from emil kowalski's design philosophy. defaults to flagging approval. scoped to motion code only, declines general reviews.
6.0
skills.sh
find-animation-opportunities
find-animation-opportunities searches a codebase or ui to identify moments genuinely suited for motion, rejecting candidates that lack merit. proposes precise animation recipes with exact values, capped output, ordered by leverage. read-only; passes all suggestions through a restraint-focused gate before surfacing.
5.8
skills.sh
emil-design-eng
emil-design-eng encodes a craft-focused design philosophy centered on animation decisions, component patterns, gesture principles, and the unseen details that compound into interfaces that feel intentional.
5.5
skills.sh
review-animations
review-animations evaluates motion code against a proprietary design standard derived from Emil Kowalski's philosophy. enforces non-negotiable principles like justified motion and frequency-appropriate timing, escalates violations, and defaults to rejection.
5.2
skills.sh
apple-design
apple-design distills apple's fluid interface principles (momentum, spring physics, interruptibility) for web implementation via css, pointer events, and animation libraries. covers latency elimination and velocity-aware motion.
—
skills.sh
pick-ui-library
Pick the right library for a given frontend task from a curated, opinionated list — numbers, OTP inputs, charts, command menus, virtualization, drag and drop,…
—
skills.sh
improve-animations
Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other…
—
skills.sh
emil-design-eng
This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
emilkowalski (10 skills ranked by SkillRank) | implexa