Generate photorealistic 3D worlds and environments with the World Labs Marble API — Gaussian Splat scenes from text prompts or reference images. Use when the…
World Labs — 3D World/Environment Generation Generate photorealistic 3D environments from text prompts or images using the World Labs Marble API. Outputs Gaussian Splat scenes (SPZ) rendered via SparkJS in Three.js, plus collider meshes (GLB) for physics. When to Use Environment/level generation — create entire 3D worlds (rooms, landscapes, buildings) from reference images or text Complementary to Meshy AI — Meshy generates individual models/characters; World Labs generates the environments they exist in Photorealistic scenes — Gaussian Splats produce photorealistic quality vs mesh-based environments Input Priority Image-first — always prefer image input over text: Image mode (default) — if the user has a reference image, concept art, screenshot, or photo, use --mode image. This produces the most faithful results because the AI can match the exact visual style, layout, lighting, and mood. Text mode (fallback) — only use --mode text when no reference image is available. The API auto-expands short prompts into rich scene descriptions, but results are less predictable than image-driven generation. When the game-creator pipeline runs, ask the user for a reference image first:
don't have the plugin yet? install it then click "run inline in claude" again.