Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent operations. Essential for handling async…
Overview
GPUI provides integrated async runtime for foreground UI updates and background computation.
Key Concepts:
Foreground tasks: UI thread, can update entities (cx.spawn)
Background tasks: Worker threads, CPU-intensive work (cx.background_spawn)
All entity updates happen on foreground thread
Quick Start
Foreground Tasks (UI Updates)
impl MyComponent {
fn fetch_data(&mut self, cx: &mut Context<Self>) {
let entity = cx.entity().downgrade();don't have the plugin yet? install it then click "run inline in claude" again.