Master Go concurrency with goroutines, channels, sync primitives, and context. Use when building concurrent Go applications, implementing worker pools, or…
Go Concurrency Patterns
Production patterns for Go concurrency including goroutines, channels, synchronization primitives, and context management.
When to Use This Skill
Building concurrent Go applications
Implementing worker pools and pipelines
Managing goroutine lifecycles
Using channels for communication
Debugging race conditions
Implementing graceful shutdown
Core Concepts
1. Go Concurrency Primitives
Primitive
Purpose
goroutine
Lightweight concurrent execution
channel
Communication between goroutines
select
Multiplex channel operations
sync.Mutex
Mutual exclusion
sync.WaitGroup
Wait for goroutines to complete
context.Context
Cancellation and deadlines
2. Go Concurrency Mantra
Don't communicate by sharing memory;
share memory by communicating.
Quick Start
package main
import (
"context"
"fmt"
"sync"
"time"
)
func main() {
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
results := make(chan string, 10)
var wg sync.WaitGroup
// Spawn workers
for i := 0; i < 3; i++ {
wg.Add(1)
go worker(ctx, i, results, &wg)
}
// Close results when done
go func() {
wg.Wait()
close(results)
}()
// Collect results
for result := range results {
fmt.Println(result)
}
}
func worker(ctx context.Context, id int, results chan<- string, wg *sync.WaitGroup) {
defer wg.Done()
select {
case <-ctx.Done():
return
case results <- fmt.Sprintf("Worker %d done", id):
}
}
Detailed patterns and worked examples
Detailed pattern documentation lives in references/details.md. Read that file when the navigation tier above is insufficient.
Best Practices
Do's
Use context - For cancellation and deadlines
Close channels - From sender side only
Use errgroup - For concurrent operations with errors
Buffer channels - When you know the count
Prefer channels - Over mutexes when possible
Don'ts
Don't leak goroutines - Always have exit path
Don't close from receiver - Causes panic
Don't use shared memory - Unless necessary
Don't ignore context cancellation - Check ctx.Done()
Don't use time.Sleep for sync - Use proper primitivesdon't have the plugin yet? install it then click "run inline in claude" again.