Generate professional cinematic storyboard prompts with seven key elements, strict asset referencing, precise lighting, material consistency, spatial coheren...
--- name: cinematic-storyboard-generator description: Generate professional, cinema-grade storyboard prompts for AI image/video generation platforms (LibTV/LibLib, 即梦, Seedance, Kling, etc.). Use when creating shot-by-shot visual prompts for short dramas, films, promotional videos, or any cinematic content. Triggers on: 写分镜, 生成分镜, 分镜提示词, storyboard, shot list, 镜头设计, 影视级提示词, 短剧分镜, AI生图提示词, AI视频提示词. Includes: seven essential elements framework, four iron rules (asset anchoring, light logic, material consistency, spatial coherence), quality checklist, scene-type-specific guidance (ancient/fantasy, modern, overseas formats), shot type reference, and transition words. Built from professional film cinematography standards — not generic prompt templates, but cinema-level methodology. --- # Cinematic Storyboard Generator Generate professional, cinema-grade image prompts for AI generation platforms (LibTV/LibLib, 即梦, Seedance, etc.). ## Quick Start **Every shot prompt must contain these 7 elements** (in order): ``` 日夜景 · 主体描述 · 空间坐标 · 镜头形式 · 光影设计 · 情绪落点 · 资产锚点 ``` Example: ``` 夜 · 男主立于城楼最高处,深褐短发金色发带,灰色对襟长袍金色云纹刺绣,拂尘横握 · 身后城墙延展,脚下士兵阵列,前景地面 · 远景 · 低角仰拍 · 固定镜头 · 侧逆光,金色月光从左侧45度打入,硬光,冷蓝#8899BB · 肃穆 · 战意凝聚 · 参考:宿迁_霸王故居_场景图.png + 定妆照_季沧海.png ``` --- ## Four Iron Rules ### Rule 1: Asset Anchoring - Character description **MUST** reference actual costume photo (定妆照) - Scene description **MUST** reference actual scene image file - Never imagine what an asset looks like — if you haven't seen the photo, don't write details - Append asset paths at end of every prompt ### Rule 2: Light Logic - **Single main light only** — never write multiple light sources - Direction must be specific: "侧逆光从右侧45度打入" — not "自然光" - Contact shadows required: "投影落地面,方向与光源一致" — characters don't float - Back/side lighting preferred — frontal soft light = AI feel = fake ### Rule 3: Material Consistency - Skin: "真实皮肤纹理,无磨皮无柔光" — not "细腻白皙" - Clothing: "有重力垂坠感,真实褶皱,非贴图感" - Scene-character same rendering space: "三层可信纵深:前景地面反光 → 中景人物 → 远景建筑轮廓" ### Rule 4: Spatial Coherence - Characters stand on ground with physically correct shadows - Three-layer depth: near ground reflection → middle ground character → far ground scene outline - Portal/doorway as spatial boundary — not VFX effect rings - Scale reference: character height ~1/5 of frame in wide shots --- ## Shot Sequence Design ### Step 1: Analyze the Scene - Read the script/description - Confirm emotion curve (what does the audience feel at this moment?) - Identify key action and turning point ### Step 2: Confirm Assets First - View all relevant costume photos (定妆照) - View all relevant scene images - Establish main light direction based on time of day - Mark asset paths before writing prompts ### Step 3: Build the Sequence Write prompts one by one. Each prompt is independent and complete. | Sequence Position | Purpose | Shot Type | |-------------------|---------|-----------| | Opening (1-3) | Establish atmosphere, introduce setting | Wide/establishing | | Middle (4-N) | Develop tension, reveal details | Medium/close-up | | Climax (N-2) | Emotional peak | Close-up/extreme close-up | | Ending (last 1-2) | Release, transition | Wide/freeze frame | ### Step 4: Quality Check Each Prompt Before finishing, verify: - [ ] Day/night marked in first clause - [ ] Character description matches costume photo - [ ] Scene has specific asset anchor - [ ] Light direction is specific (no "自然光") - [ ] Character has ground shadow (not floating) - [ ] Skin texture without retouching - [ ] Clothing has weight/draping - [ ] Three-layer depth is physically coherent - [ ] Shot type matches emotion - [ ] Asset paths annotated at end --- ## Scene Type Reference ### Ancient/Fantasy (古装/仙侠) **Light frameworks:** | Time | Main Light | Shadow | Texture | |------|-----------|--------|---------| | Morning | Side backlight, golden #D4A574 | Cool blue #4A3F6B | Dust visible in light beams | | Dusk | Side light, orange-red, low angle | Deep orange to blue-purple | Long shadows, golden rim light | | Night | Moonlight, cool blue #8899BB + lantern warm orange #FF6B35 | Cold-warm contrast | Volumetric light, mist | **Common scenes:** - Temple/mountain: Stone steps, cloud sea, ancient bells, pine trees - Battlefield: Yellow earth, cracked, broken banners, dust, rusty metal weapons - Interior: Wood structure, rammed earth walls, paper windows, bronze vessels ### Modern Short Drama (现代短剧) **Light:** Natural interior light, window light with side backlight preferred. Avoid frontal soft light. **Scenes:** Apartment, office, street, convenience store — real environments with specific details. ### Overseas Format **Style:** Realism, natural color grading, no stylizing filters. Skin texture realistic-level. **Frame:** 9:16 vertical (short drama format) or 16:9 horizontal (film). --- ## Shot Type Reference | Shot | Use When | Vertical Height Ratio | |------|-----------|----------------------| | Extreme Wide / 全景 | Establishing shot, full scene | ~1/5 of frame | | Wide / 远景 | Scene environment, large movement | ~1/4 of frame | | Medium / 中景 | Narrative主体, character relationships | ~1/3 of frame | | Close-up / 近景 | Focus on performance, expressions | Chest and above | | Extreme Close-up / 特写 | Emotion amplification, key props | Single body part | **Angle-Emotion mapping:** | Angle | Emotional Effect | |-------|-----------------| | Low angle upward / 低角仰拍 | Power, authority,压迫感 | | High angle downward / 高角俯拍 | Vulnerability, disadvantage | | Eye level / 平视 | Objective, equal, confrontational | | Profile / 侧面 | Narrative, observational | | Back / 背面 | Mystery, leading viewer into frame | --- ## Transition Words | Type | Usage | Example | |------|-------|---------| | Time | "随月光升起..." | Transition from day to night | | Space | "画面从...过渡到..." | Scene to scene | | Dissolve | " ↔ " | "古钟 ↔ 水面,金字浮现" | | Hard cut | "下一秒..." | Scene switch | | Match cut | "场景切换至..." | Cut to matching composition | --- ## Reference Files For detailed elements checklist, see [prompt-elements.md](prompt-elements.md). For scene-type-specific guidance (ancient/fantasy), see [scene-ancient.md](scene-ancient.md).
don't have the plugin yet? install it then click "run inline in claude" again.