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@msw-git

contributor on implexa, with 11 skills ranked by SkillRank across 1 source.

msw-git on githubpublishes to skills.sh
skills
11
avg SkillRank
5.9
7 scored / 11 total
total stars
across 1 repo
total installs
across 1 repo

skills, ranked by SkillRank

scoresourceskill
7.2skills.sh
msw-combat-system
msw-combat-system documents the attack-to-hit pipeline covering resolution, damage calculation, knockback, i-frames, and game feel (hit stop, camera shake, vfx, sfx). references external files for complete implementations and monster assembly patterns.
7.2skills.sh
msw-defaultplayer
msw-defaultplayer covers inspection and modification of the MapleStory Worlds player character model, including components, physics, movement, camera, and hp settings via the ModelBuilder API.
6.2skills.sh
msw-search
msw-search routes queries to vector search (APIs, guides, code examples) or REST resource lookup (sprites, animations, sounds, packs, avatars). includes detailed routing logic, type conversion rules, and resource API wrapper usage.
5.8skills.sh
msw-avatar
msw-avatar covers costume equipment (17 slots via CostumeManagerComponent) and animation state mapping (3-layer pipeline: StateComponent to AvatarStateAnimationComponent to AvatarRendererComponent). procedural but lacks trigger phrases and incomplete edge case handling.
5.2skills.sh
msw-sprite-ruid
msw-sprite-ruid documents native RUID assignment to sprite renderer components in world and UI contexts, covering direct animation playback, thumbnail prefixing for static resources, and common silent-failure modes.
5.1skills.sh
msw-general
msw-general establishes visual polish as the core principle for maplestory worlds creation, emphasizing resource application (sprites, animations, sounds) over bare functionality. foundational reference for all msx skills.
4.8skills.sh
msw-behaviourtree
msw-behaviourtree covers end-to-end authoring of behaviour tree files for msw projects, including spec generation from codeblocks, uuid minting, node assembly, and file validation. primarily a procedural reference rather than a reusable skill.
skills.sh
msw-ui-system
MSW `.ui` single entry point — design + component API + builder + runtime. Anchor/pivot/RectTransform, UIGroup/CanvasGroup hierarchy, layout recipes…
skills.sh
msw-packages
MSWPackages catalog — official 1st-party prebuilt packages for common MSW features. Use this skill BEFORE writing a feature from scratch when the user asks for…
skills.sh
msw-painter
When msw-search cannot find a suitable sprite RUID, draw a pixel art sprite directly with SVG / HTML5 Canvas / HTML code, render it to PNG, and upload it via…
skills.sh
msw-scripting
Authoring MSW scripts (.mlua) plus integrated playtest and debugging. Covers mlua syntax, annotations (@Component/@Logic/@ExecSpace/@Sync), lifecycle, exec…
msw-git (11 skills ranked by SkillRank) | implexa