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@enzed
contributor on implexa, with 11 skills ranked by
SkillRank
across 1 source.
enzed on github
publishes to skills.sh
skills, ranked by SkillRank
score
source
skill
5.1
skills.sh
r3f-loaders
r3f-loaders covers react three fiber asset loading with useGLTF and useLoader hooks. minimal guidance on suspense patterns, preloading strategy, or error handling in production contexts.
4.5
skills.sh
r3f-animation
r3f-animation provides a minimal code example for frame-based rotation using useFrame, but lacks systematic coverage of animation patterns, spring physics, GLTF playback, keyframes, or failure modes.
4.5
skills.sh
r3f-textures
r3f-textures provides a quick-start code example for loading and applying textures in react three fiber via useTexture hook, but lacks procedural depth, error handling guidance, and comprehensive texture workflows.
4.2
skills.sh
r3f-lighting
r3f-lighting covers react three fiber light types and shadow setup through incomplete code examples. lacks procedural depth, edge case handling, and decision frameworks for choosing between lighting strategies.
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skills.sh
r3f-interaction
React Three Fiber interaction - pointer events, controls, gestures, selection. Use when handling user input, implementing click detection, adding camera…
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skills.sh
r3f-materials
React Three Fiber materials - PBR materials, Drei materials, shader materials, material properties. Use when styling meshes, creating custom materials, working…
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skills.sh
r3f-physics
React Three Fiber physics with Rapier - RigidBody, colliders, forces, joints, sensors. Use when adding physics simulation, collision detection, character…
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skills.sh
r3f-shaders
React Three Fiber shaders - GLSL, shaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment…
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skills.sh
r3f-postprocessing
React Three Fiber post-processing - @react-three/postprocessing, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or…
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skills.sh
r3f-fundamentals
React Three Fiber fundamentals - Canvas, hooks (useFrame, useThree), JSX elements, events, refs. Use when setting up R3F scenes, creating components, handling…
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skills.sh
r3f-geometry
React Three Fiber geometry - built-in shapes, BufferGeometry, instancing with Drei. Use when creating 3D shapes, custom meshes, point clouds, lines, or…