back
loading skill details...
UnoCSS instant atomic CSS engine, superset of Tailwind CSS. Use when configuring UnoCSS, writing utility rules, shortcuts, or working with presets like Wind,…
Instant atomic CSS engine with Tailwind CSS compatibility and flexible preset-based architecture. Superset of Tailwind CSS with un-opinionated core; all utilities provided via presets including Wind3, Wind4, Mini, Icons, Attributify, Typography, and Web Fonts Supports static and dynamic rules, shortcuts, theming, variants, and CSS layers for fine-grained styling control Includes transformers for variant grouping, CSS directives (@apply, @screen, theme()), and JSX attributify support Integrates with Vite and Nuxt; always check for uno.config.* or unocss.config.* files before writing code to understand available presets and rules UnoCSS is an instant atomic CSS engine designed to be flexible and extensible. The core is un-opinionated - all CSS utilities are provided via presets. It's a superset of Tailwind CSS, so you can reuse your Tailwind knowledge for basic syntax usage. Important: Before writing UnoCSS code, agents should check for uno.config.* or unocss.config.* files in the project root to understand what presets, rules, and shortcuts are available. If the project setup is unclear, avoid using attributify mode and other advanced features - stick to basic class usage. The skill is based on UnoCSS 66.x, generated at 2026-01-28. Core Topic Description Reference Configuration Config file setup and all configuration options core-config Rules Static and dynamic rules for generating CSS utilities core-rules Shortcuts Combine multiple rules into single shorthands core-shortcuts Theme Theming system for colors, breakpoints, and design tokens core-theme Variants Apply variations like hover:, dark:, responsive to rules core-variants Extracting How UnoCSS extracts utilities from source code core-extracting Safelist & Blocklist Force include or exclude specific utilities core-safelist Layers & Preflights CSS layer ordering and raw CSS injection core-layers
don't have the plugin yet? install it then click "run inline in claude" again.