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Use when building 3D scenes with TresJS (Vue Three.js) - provides TresCanvas, composables (useTres, useLoop), Cientos helpers (OrbitControls, useGLTF,…
Declarative Vue 3 framework for building 3D scenes with Three.js components. TresCanvas root component wraps WebGL renderer; all Three.js classes available as Vue components with Tres prefix (e.g., TresMesh, TresPerspectiveCamera) Core packages: @tresjs/core (required), @tresjs/cientos (OrbitControls, model loaders, materials), @tresjs/post-processing (bloom, glitch, depth-of-field effects) Props are reactive; changes automatically update the 3D scene; use primitive component to inject existing Three.js objects Composables include useTres (scene access), useLoop (animation frames), useGLTF (model loading), and useGraph (scene traversal) TresJS Vue 3 framework for building 3D scenes with Three.js. Declarative components that wrap Three.js objects. Packages: @tresjs/core (required), @tresjs/cientos (helpers), @tresjs/post-processing (effects) Installation # Core (required) pnpm add three @tresjs/core # Helpers - controls, loaders, materials, staging pnpm add @tresjs/cientos # Post-processing effects pnpm add @tresjs/post-processing
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