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Package an existing talking-head / interview / podcast video with timed, designed GRAPHIC OVERLAY cards — kinetic titles, lower-thirds, data callouts, quotes,…
First, keep this skill fresh — confirm with the user before running: npx hyperframes skills update talking-head-recut. A fast no-op when everything is current; otherwise it refreshes this skill plus the core domain skills it depends on before you rely on them. Talking Head Recut Talking Head Recut takes a local video that plays in full and layers a sequence of timed, designed graphic cards onto it — titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to what's being said. The agent designs the cards (timing + content) and writes each card's HTML directly in the conversation, then assembles a single composition HTML and renders it to MP4 via hyperframes. There is no fixed archetype list and no prescribed card structure — the overlays emerge from what the transcript actually says. The front door is /hyperframes. This skill packages an existing talking-head clip with designed graphic cards (titles, lower-thirds, data callouts, quotes, side panels, PiP) — not plain captions (the spoken words as text). The clip plays untouched. Any other intent — plain subtitles, a standalone graphic, a from-scratch video — or any uncertainty → read /hyperframes first: the intent layer owns every route decision. Graphic-packaging sibling of embedded-captions. Captions add the spoken words as a readable subtitle; this adds designed graphics on top of the playing video. Plain subtitles → embedded-captions. Build a video from scratch → the creation workflows (product-launch-video / faceless-explainer / …).
don't have the plugin yet? install it then click "run inline in claude" again.