Comprehensive skill for Adobe Substance 3D Painter texturing and material creation workflow. Use this skill when creating PBR materials, exporting textures for…
Substance 3D Texturing Overview Master PBR (Physically Based Rendering) texture creation and export workflows for web and real-time engines. This skill covers Substance 3D Painter workflows from material creation through web-optimized texture export, with Python automation for batch processing and integration with WebGL/WebGPU engines. Key capabilities: PBR material authoring (metallic/roughness workflow) Web-optimized texture export (glTF, Three.js, Babylon.js) Python API automation for batch export Texture compression and optimization for real-time rendering Core Concepts PBR Workflow Substance 3D Painter uses the metallic/roughness PBR workflow with these core channels:
don't have the plugin yet? install it then click "run inline in claude" again.