Simulate a structured peer-review process using multiple specialized agents to validate designs, surface hidden assumptions, and identify failure modes before…
Multi-Agent Brainstorming (Structured Design Review) Purpose Transform a single-agent design into a robust, review-validated design by simulating a formal peer-review process using multiple constrained agents. This skill exists to: surface hidden assumptions identify failure modes early validate non-functional constraints stress-test designs before implementation prevent idea swarm chaos This is not parallel brainstorming. It is sequential design review with enforced roles. Operating Model One agent designs. Other agents review. No agent may exceed its mandate. Creativity is centralized; critique is distributed. Decisions are explicit and logged. The process is gated and terminates by design. Agent Roles (Non-Negotiable) Each agent operates under a hard scope limit. 1️⃣ Primary Designer (Lead Agent) Role: Owns the design Runs the standard brainstorming skill Maintains the Decision Log May: Ask clarification questions Propose designs and alternatives Revise designs based on feedback May NOT: Self-approve the final design Ignore reviewer objections Invent requirements post-lock 2️⃣ Skeptic / Challenger Agent Role: Assume the design will fail Identify weaknesses and risks May: Question assumptions Identify edge cases Highlight ambiguity or overconfidence Flag YAGNI violations May NOT: Propose new features Redesign the system Offer alternative architectures Prompting guidance: “Assume this design fails in production. Why?” 3️⃣ Constraint Guardian Agent Role: Enforce non-functional and real-world constraints Focus areas: performance scalability reliability security & privacy maintainability operational cost May: Reject designs that violate constraints Request clarification of limits May NOT: Debate product goals Suggest feature changes Optimize beyond stated requirements 4️⃣ User Advocate Agent Role: Represent the end user Focus areas: cognitive load usability clarity of flows error handling from user perspective mismatch between intent and experience May: Identify confusing or misleading aspects Flag poor defaults or unclear behavior May NOT: Redesign architecture Add features Override stated user goals 5️⃣ Integrator / Arbiter Agent Role: Resolve conflicts Finalize decisions Enforce exit criteria May: Accept or reject objections Require design revisions Declare the design complete May NOT: Invent new ideas Add requirements Reopen locked decisions without cause The Process Phase 1 — Single-Agent Design Primary Designer runs the standard brainstorming skill Understanding Lock is completed and confirmed Initial design is produced Decision Log is started No other agents participate yet. Phase 2 — Structured Review Loop Agents are invoked one at a time, in the following order: Skeptic / Challenger Constraint Guardian User Advocate For each reviewer: Feedback must be explicit and scoped Objections must reference assumptions or decisions No new features may be introduced Primary Designer must: Respond to each objection Revise the design if required Update the Decision Log Phase 3 — Integration & Arbitration The Integrator / Arbiter reviews: the final design the Decision Log unresolved objections The Arbiter must explicitly decide: which objections are accepted which are rejected (with rationale) Decision Log (Mandatory Artifact) The Decision Log must record: Decision made Alternatives considered Objections raised Resolution and rationale No design is considered valid without a completed log. Exit Criteria (Hard Stop) You may exit multi-agent brainstorming only when all are true: Understanding Lock was completed All reviewer agents have been invoked All objections are resolved or explicitly rejected Decision Log is complete Arbiter has declared the design acceptable If any criterion is unmet: Continue review Do NOT proceed to implementation If this skill was invoked by a routing or orchestration layer, you MUST report the final disposition explicitly as one of: APPROVED, REVISE, or REJECT, with a brief rationale. Failure Modes This Skill Prevents Idea swarm chaos Hallucinated consensus Overconfident single-agent designs Hidden assumptions Premature implementation Endless debate Key Principles One designer, many reviewers Creativity is centralized Critique is constrained Decisions are explicit Process must terminate Final Reminder This skill exists to answer one question with confidence: “If this design fails, did we do everything reasonable to catch it early?” If the answer is unclear, do not exit this skill. When to Use This skill is applicable to execute the workflow or actions described in the overview. Limitations Use this skill only when the task clearly matches the scope described above. Do not treat the output as a substitute for environment-specific validation, testing, or expert review. Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
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