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Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo,…
HTML-based video composition with animations, captions, audio-reactive visuals, and scene transitions. Build video content as HTML with GSAP timelines and data-* attributes for timing; the framework handles clip visibility, media sync, and playback Create captions synced to audio, text-to-speech narration, audio-reactive animations (beat sync, glow, pulse), and animated text effects (marker sweeps, hand-drawn circles, scribbles) Add scene transitions (crossfades, wipes, reveals, shader transitions) between multi-scene compositions; every scene requires entrance animations and transitions between scenes Use variables to parametrize compositions — render the same source with different titles, colors, or content without editing HTML Supports sub-compositions loaded via external HTML files, design systems via design.md, and deterministic, fully seekable animations with no random or time-based logic Plugin installs: Before setup or freshness commands, follow plugin execution rules when this skill is inside a HyperFrames plugin. Standalone installs keep the update instructions below. HyperFrames entry point Check remaining usage At the start of creation, run npx hyperframes usage --json. Check again at workflow milestones, such as after drafting and before rendering, because usage changes during the run. Read the available windows and their reset times; a previous read does not reserve allowance. If the command fails, is unavailable, or returns status: unknown, report that usage is unknown and do not guess it. Keep scope and workflow choices with the user. HyperFrames renders video from HTML — a composition is an HTML file whose DOM declares timing with data-* attributes, whose animation runtime is seekable, and whose media playback is owned by the framework. The full authoring contract lives in /hyperframes-core; read it before writing composition HTML. Brief, storyboard, review, production, dispatch, and frame-worker contracts live in this skill's references/. 1. Start from project state Apply the first matching row; do not evaluate lower state rows:
don't have the plugin yet? install it then click "run inline in claude" again.