Integrate Core ML models in iOS apps for on-device machine learning inference. Covers model loading (.mlmodel, .mlpackage, .mlmodelc), predictions with…
Core ML Swift Integration
Load, configure, and run Core ML models in iOS apps. This skill covers the
Swift side: model loading, prediction, MLTensor, profiling, and deployment.
Target iOS 26+ with Swift 6.3, backward-compatible to iOS 14 unless noted.
Scope boundary: Python-side model conversion, optimization (quantization,
palettization, pruning), and framework selection live in the apple-on-device-ai
skill. This skill owns Swift integration only.
See references/coreml-swift-integration.md for complete code patterns including
actor-based caching, batch inference, image preprocessing, and testing.
Contents
Loading Models
Model Configuration
Making Predictions
MLTensor (iOS 18+)
Working with MLMultiArray
Image Preprocessing
Multi-Model Pipelines
Vision Integration
Performance Profiling
Model Deployment
Memory Management
Common Mistakes
Review Checklist
References
Loading Models
Auto-Generated Classes
When you add a .mlmodel or .mlpackage to an app target, Xcode generates a Swift
class with typed input/output. Use this whenever possible.
import CoreML
let config = MLModelConfiguration()
config.computeUnits = .all
let model = try MyImageClassifier(configuration: config)
Manual Loading
Load from a URL when the model is downloaded at runtime or stored outside the
bundle.
let modelURL = Bundle.main.url(
forResource: "MyModel", withExtension: "mlmodelc"
)!
let model = try MLModel(contentsOf: modelURL, configuration: config)
Async Loading (iOS 15+)
Load models without blocking the main thread. Prefer this for large models.
let model = try await MLModel.load(
contentsOf: modelURL,
configuration: config
)
Compile at Runtime (iOS 16+)
Compile a .mlpackage or .mlmodel to .mlmodelc on device. Useful for
models downloaded from a server. Do this once per model version, not on every
launch.
let compiledURL = try await MLModel.compileModel(at: packageURL)
let model = try await MLModel.load(contentsOf: compiledURL, configuration: config)
Cache the compiled URL -- recompiling on every launch is a bug. Copy
compiledURL to a persistent location (e.g., Application Support). When
reviewing runtime-loaded models, call out both facts together: async
MLModel.compileModel(at:) is iOS 16+, and compiled models must be cached so the
app does not recompile on every launch.
Model Configuration
MLModelConfiguration controls compute units, GPU access, and model parameters.
Compute Units Decision Table
Value
Uses
When to Choose
.all
CPU + GPU + Neural Engine
Default. Let the system decide.
.cpuOnly
CPU
Deterministic tests, CPU-only fallbacks, or constrained work after profiling shows accelerator policy, contention, thermal state, or energy budget is the limiting factor.
.cpuAndGPU
CPU + GPU
Need GPU but model has ops unsupported by ANE.
.cpuAndNeuralEngine (iOS 16+)
CPU + Neural Engine
Best energy efficiency for compatible models.
let config = MLModelConfiguration()
config.computeUnits = .cpuAndNeuralEngine
// Optional fallback for constrained work after profiling and policy review
config.computeUnits = .cpuOnly
Configuration Properties
let config = MLModelConfiguration()
config.computeUnits = .all
config.allowLowPrecisionAccumulationOnGPU = true // faster, slight precision loss
Making Predictions
With Auto-Generated Classes
The generated class provides typed input/output structs.
let model = try MyImageClassifier(configuration: config)
let input = MyImageClassifierInput(image: pixelBuffer)
let output = try model.prediction(input: input)
print(output.classLabel) // "golden_retriever"
print(output.classLabelProbs) // ["golden_retriever": 0.95, ...]
With MLDictionaryFeatureProvider
Use when inputs are dynamic or not known at compile time.
let inputFeatures = try MLDictionaryFeatureProvider(dictionary: [
"image": MLFeatureValue(pixelBuffer: pixelBuffer),
"confidence_threshold": MLFeatureValue(double: 0.5),
])
let output = try model.prediction(from: inputFeatures)
let label = output.featureValue(for: "classLabel")?.stringValue
Prediction Inside Async Workflows
MLModel.prediction(...) is synchronous. In async pipelines, keep model loading
async, then run prediction from an actor or non-main task without adding await
to the prediction call.
let output = try model.prediction(from: inputFeatures)
Batch Prediction
Process multiple inputs in one call for better throughput.
let batchInputs = try MLArrayBatchProvider(array: inputs.map { input in
try MLDictionaryFeatureProvider(dictionary: ["image": MLFeatureValue(pixelBuffer: input)])
})
let batchOutput = try model.predictions(fromBatch: batchInputs)
for i in 0..<batchOutput.count {
let result = batchOutput.features(at: i)
print(result.featureValue(for: "classLabel")?.stringValue ?? "unknown")
}
Use predictions(fromBatch:) when batching without explicit
MLPredictionOptions. Use predictions(from:options:) only when passing both an
MLBatchProvider and MLPredictionOptions; predictions(from:) by itself is
not the no-options batch API.
Stateful Prediction (iOS 18+)
Use MLState for models that maintain state across predictions (sequence models,
LLMs, audio accumulators). Create state once and pass it to each prediction call.
let state = model.makeState()
// Each synchronous prediction carries forward the internal model state
for frame in audioFrames {
let input = try MLDictionaryFeatureProvider(dictionary: [
"audio_features": MLFeatureValue(multiArray: frame)
])
let output = try model.prediction(from: input, using: state)
let classification = output.featureValue(for: "label")?.stringValue
}
MLState is Sendable, but Sendable does not make one state safe for
concurrent inference. Predictions using the same state must be serialized; do
not read or write state buffers while a prediction is in flight. Call
model.makeState() for each independent concurrent stream. If you need
MLPredictionOptions, iOS 18+ also provides the async
prediction(from:using:options:) overload; the same one-in-flight-per-state rule
still applies.
MLTensor (iOS 18+)
MLTensor is a Swift-native multidimensional array for pre/post-processing.
Operations run lazily -- call await tensor.shapedArray(of:) to materialize results.
import CoreML
// Creation
let tensor = MLTensor([1.0, 2.0, 3.0, 4.0])
let zeros = MLTensor(zeros: [3, 224, 224], scalarType: Float.self)
// Reshaping
let reshaped = tensor.reshaped(to: [2, 2])
// Math operations
let softmaxed = tensor.softmax(alongAxis: -1)
let centered = tensor - tensor.mean()
// Interop with MLShapedArray / MLMultiArray
let shaped = await tensor.shapedArray(of: Float.self)
let multiArray = try MLMultiArray(shaped)
let shapedAgain = MLShapedArray<Float>(multiArray)
Do not invent MLTensor APIs for statistics or bridging. Avoid examples such as
MLTensor(multiArray), tensor.std(), tensor.standardDeviation(), direct
lazy-buffer access, or synchronous extraction; perform unsupported DSP/statistics
outside the tensor pipeline or with source-confirmed tensor operations.
Working with MLMultiArray
MLMultiArray is the primary data exchange type for non-image model inputs and
outputs. Use it when the auto-generated class expects array-type features.
// Create a 3D array: [batch, sequence, features]
let array = try MLMultiArray(shape: [1, 128, 768], dataType: .float32)
// Write values
for i in 0..<128 {
array[[0, i, 0] as [NSNumber]] = NSNumber(value: Float(i))
}
// Read values
let value = array[[0, 0, 0] as [NSNumber]].floatValue
let data: [Float] = [1.0, 2.0, 3.0]
let shaped = MLShapedArray(scalars: data, shape: [3])
let fromShaped = try MLMultiArray(shaped)
See references/coreml-swift-integration.md for advanced MLMultiArray patterns
including NLP tokenization and audio feature extraction.
Image Preprocessing
Image models expect CVPixelBuffer input. Use CGImage conversion for photos
from the camera or photo library. Vision's VNCoreMLRequest handles this
automatically; manual conversion is needed only for direct MLModel prediction.
import CoreVideo
func createPixelBuffer(from cgImage: CGImage, width: Int, height: Int) -> CVPixelBuffer? {
var pixelBuffer: CVPixelBuffer?
let attrs: [CFString: Any] = [
kCVPixelBufferCGImageCompatibilityKey: true,
kCVPixelBufferCGBitmapContextCompatibilityKey: true,
]
CVPixelBufferCreate(kCFAllocatorDefault, width, height,
kCVPixelFormatType_32ARGB, attrs as CFDictionary, &pixelBuffer)
guard let buffer = pixelBuffer else { return nil }
CVPixelBufferLockBaseAddress(buffer, [])
let context = CGContext(
data: CVPixelBufferGetBaseAddress(buffer),
width: width, height: height,
bitsPerComponent: 8, bytesPerRow: CVPixelBufferGetBytesPerRow(buffer),
space: CGColorSpaceCreateDeviceRGB(),
bitmapInfo: CGImageAlphaInfo.noneSkipFirst.rawValue
)
context?.draw(cgImage, in: CGRect(x: 0, y: 0, width: width, height: height))
CVPixelBufferUnlockBaseAddress(buffer, [])
return buffer
}
For additional preprocessing patterns (normalization, center-cropping), see
references/coreml-swift-integration.md.
Multi-Model Pipelines
Chain models when preprocessing or postprocessing requires a separate model.
// Sequential inference: preprocessor -> main model -> postprocessor
let preprocessed = try preprocessor.prediction(from: rawInput)
let mainOutput = try mainModel.prediction(from: preprocessed)
let finalOutput = try postprocessor.prediction(from: mainOutput)
For Xcode-managed pipelines, use the pipeline model type in the .mlpackage.
Each sub-model runs on its optimal compute unit.
Vision Integration
Use Vision to run Core ML image models with automatic image preprocessing
(resizing, normalization, color space, orientation).
Modern: CoreMLRequest (iOS 18+)
import Vision
import CoreML
let model = try MLModel(contentsOf: modelURL, configuration: config)
let request = CoreMLRequest(model: .init(model))
let results = try await request.perform(on: cgImage)
if let classification = results.first as? ClassificationObservation {
print("\(classification.identifier): \(classification.confidence)")
}
Legacy: VNCoreMLRequest
let vnModel = try VNCoreMLModel(for: model)
let request = VNCoreMLRequest(model: vnModel) { request, error in
guard let results = request.results as? [VNRecognizedObjectObservation] else { return }
for observation in results {
let label = observation.labels.first?.identifier ?? "unknown"
let confidence = observation.labels.first?.confidence ?? 0
let boundingBox = observation.boundingBox // normalized coordinates
print("\(label): \(confidence) at \(boundingBox)")
}
}
request.imageCropAndScaleOption = .scaleFill
let handler = VNImageRequestHandler(cvPixelBuffer: pixelBuffer)
try handler.perform([request])
For complete Vision framework patterns (text recognition, barcode detection,
document scanning), see the vision-framework skill.
Performance Profiling
MLComputePlan (iOS 17.4+)
Inspect which compute device each operation will use before running predictions.
let computePlan = try await MLComputePlan.load(
contentsOf: modelURL, configuration: config
)
guard case let .program(program) = computePlan.modelStructure else { return }
guard let mainFunction = program.functions["main"] else { return }
for operation in mainFunction.block.operations {
let deviceUsage = computePlan.deviceUsage(for: operation)
let estimatedCost = computePlan.estimatedCost(of: operation)
print("\(operation.operatorName): \(String(describing: deviceUsage?.preferred))")
}
Instruments
Use the Core ML instrument template in Instruments to profile:
Model load time
Prediction latency (per-operation breakdown)
Compute device dispatch (CPU/GPU/ANE per operation)
Memory allocation
Run outside the debugger for accurate results (Xcode: Product > Profile).
Model Deployment
Bundle vs Downloaded Assets
Strategy
Pros
Cons
Bundle in app
Instant availability, works offline
Increases app download size
Background Assets
Preferred for large or updateable model assets
Requires asset-pack setup
On-demand resources
Smaller initial download for existing ODR apps
Legacy technology; prefer Background Assets for new work
CloudKit / server
Maximum flexibility
Requires network, longer setup
Size Considerations
For iOS/iPadOS 18+, App Store Connect lists a 4 GB thinned app bundle limit
and 8 GB thinned ODR asset-pack limit.
Prefer Background Assets for new large or updateable model assets; keep ODR
guidance for existing projects that already use it.
Pre-compile to .mlmodelc to skip on-device compilation
For downloaded .mlmodel or .mlpackage files, compile once with
MLModel.compileModel(at:), move the resulting .mlmodelc out of Core ML's
temporary location, and cache it by model version.
Validate memory and performance on physical target devices, especially the
lowest-memory supported device. Check model load, first prediction, repeated
predictions, background/foreground transitions, and low-memory behavior.
For Background Assets, make the asset pack locally available, resolve the model
URL, then load the compiled model with MLModel.load(contentsOf:configuration:).
// Existing On-Demand Resources project
let request = NSBundleResourceRequest(tags: ["ml-model-v2"])
try await request.beginAccessingResources()
let modelURL = Bundle.main.url(forResource: "LargeModel", withExtension: "mlmodelc")!
let model = try await MLModel.load(contentsOf: modelURL, configuration: config)
// Call request.endAccessingResources() when done
Memory Management
Unload on background: Release model references when the app enters background
to free GPU/ANE memory. Reload on foreground return.
Choose compute units by context: use .all by default. Consider .cpuOnly
only when profiling or app policy shows accelerator contention, thermal state,
energy budget, deterministic testing, or a legitimate background execution
constraint makes CPU the right tradeoff.
Share model instances: Never create multiple MLModel instances from the same
compiled model. Use an actor to provide shared access.
Monitor memory pressure: Large models (>100 MB) can trigger memory warnings.
Register for UIApplication.didReceiveMemoryWarningNotification and release
cached models when under pressure.
See references/coreml-swift-integration.md for an actor-based model manager with
lifecycle-aware loading and cache eviction.
Common Mistakes
DON'T: Load models on the main thread.
DO: Use MLModel.load(contentsOf:configuration:) async API or load on a background actor.
Why: Large models can take seconds to load, freezing the UI.
DON'T: Recompile .mlpackage to .mlmodelc on every app launch.
DO: Compile once with MLModel.compileModel(at:) and cache the compiled URL persistently.
Why: Compilation is expensive. Cache the .mlmodelc in Application Support.
DON'T: Hardcode .cpuOnly unless you have a specific reason.
DO: Use .all and let the system choose the optimal compute unit.
Why: .all enables Neural Engine and GPU, which are faster and more energy-efficient.
DON'T: Claim GPU or Neural Engine are categorically unavailable for all
background-adjacent work.
DO: Treat background execution as policy-, mode-, contention-, thermal-, and
energy-dependent, and profile the actual workload on device.
Why: Apps may be suspended, throttled, or limited by their background mode;
.cpuOnly is a tradeoff, not a universal requirement.
DON'T: Ignore MLFeatureValue type mismatches between input and model expectations.
DO: Match types exactly -- use MLFeatureValue(pixelBuffer:) for images, not raw data.
Why: Type mismatches cause cryptic runtime crashes or silent incorrect results.
DON'T: Create a new MLModel instance for every prediction.
DO: Load once and reuse. Use an actor to manage the model lifecycle.
Why: Model loading allocates significant memory and compute resources.
DON'T: Skip error handling for model loading and prediction.
DO: Catch errors and provide fallback behavior when the model fails.
Why: Models can fail to load on older devices or when resources are constrained.
DON'T: Assume all operations run on the Neural Engine.
DO: Use MLComputePlan (iOS 17.4+) to verify device dispatch per operation.
Why: Unsupported operations fall back to CPU, which may bottleneck the pipeline.
DON'T: Process images manually before passing to Vision + Core ML.
DO: Use CoreMLRequest (iOS 18+) or VNCoreMLRequest (legacy) to let Vision handle preprocessing.
Why: Vision handles orientation, scaling, and pixel format conversion correctly.
Review Checklist
Model loaded asynchronously (not blocking main thread)
MLModelConfiguration.computeUnits set appropriately for use case
Model instance reused across predictions (not recreated each time)
Auto-generated class used when available (typed inputs/outputs)
Error handling for model loading and prediction failures
Compiled model cached persistently if compiled at runtime
Image inputs use Vision pipeline (CoreMLRequest iOS 18+ or VNCoreMLRequest) for correct preprocessing
MLComputePlan checked to verify compute device dispatch (iOS 17.4+)
Batch predictions used when processing multiple inputs
Model size appropriate for deployment strategy (bundle, Background Assets, ODR)
Memory tested on target devices (especially older devices with less RAM)
Predictions run outside debugger for accurate performance measurement
References
Patterns and code: references/coreml-swift-integration.md
Model conversion and optimization (Python-side): covered in the apple-on-device-ai skill
Apple docs: Core ML |
MLModel |
MLTensor |
MLComputePlan |
Background Assetsdon't have the plugin yet? install it then click "run inline in claude" again.