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Structured code review for bugs, regressions, tests, and standards. Use before PRs or when asked for review; report-only by default, with explicit local apply…
Code Review
Reviews code changes using dynamically selected reviewer personas. Dispatches bounded specialist subagents that return structured JSON, then merges and deduplicates findings into a single report.
Setup
Run this once at the start of this invocation, before any subagent dispatch, and follow the directives it prints — except where one conflicts with this skill's own rules on asking the user questions, whether those rules are scoped to a non-interactive mode or apply in every mode, in which case this skill's rules win and no blocking question is asked. Run the fence exactly as written, as its own command: do not pipe or filter it (no head, tail, or grep), do not truncate its output, and do not bundle it into a batch with other commands. Its output opens with a === skill context header and ends with CE_CONTEXT_END; if you received one of those lines without the other, the output was truncated — rerun the fence verbatim once. That recovery is the only rerun: otherwise do not rerun it within the same invocation; a later invocation of this or any other skill runs its own. If no Node runtime is available the skill proceeds unchanged.
SKILL_DIR="<absolute path of the directory containing the SKILL.md you just read>";
NODE="$(for c in node nodejs; do command -v "$c" >/dev/null 2>&1 && "$c" -e '' >/dev/null 2>&1 && { echo "$c"; break; }; done)";
if [ -n "$NODE" ]; then
"$NODE" "$SKILL_DIR/scripts/context.mjs" || echo "context script failed; continue with the skill's normal behavior";
else
echo "no Node runtime; continue with the skill's normal behavior";
fi
When to Usedon't have the plugin yet? install it then click "run inline in claude" again.