Build beautiful, native-feeling Expo screens. Covers Apple HIG styling, semantic colors, native controls, SF Symbols, media, animations, visual effects,…
Complete guide for building native Expo apps with routing, styling, components, and platform conventions. Covers Expo Router fundamentals, native tabs, stack navigation, modals, and form sheets with detailed route structure conventions Includes styling rules aligned with Apple Human Interface Guidelines: flexbox layouts, safe area handling, animations, shadows via CSS boxShadow, and responsive design patterns Documents library preferences (expo-image for SF Symbols, expo-audio, expo-video, expo-glass-effect) and anti-patterns to avoid (legacy modules, intrinsic HTML elements, StyleSheet over inline styles) Provides reference guides for animations, controls, search, storage, visual effects, WebGPU/3D graphics, and zoom transitions Emphasizes testing in Expo Go first before creating custom builds, with clear guidance on when native code is actually required Expo UI Guidelines For routes, links, stacks, tabs, modals, sheets, and headers, use the expo-router skill. References Consult these resources as needed: references/ animations.md Reanimated: entering, exiting, layout, scroll-driven, gestures controls.md Native iOS: Switch, Slider, SegmentedControl, DateTimePicker, Picker gradients.md CSS gradients via experimental_backgroundImage (New Arch only) icons.md SF Symbols via expo-image (sf: source), names, animations, weights media.md Camera, audio, video, and file saving storage.md SQLite, AsyncStorage, SecureStore visual-effects.md Blur (expo-blur) and liquid glass (expo-glass-effect) webgpu-three.md 3D graphics, games, GPU visualizations with WebGPU and Three.js
don't have the plugin yet? install it then click "run inline in claude" again.