Build, archive, generate export options, export, upload, and manage Xcode version/build numbers with the current asc xcode helpers. Use when creating an IPA or…
Xcode build and export Use this skill when you need to build an app from source and prepare it for App Store Connect. Prefer asc xcode archive and asc xcode export over raw xcodebuild recipes when they fit the project. Preconditions Xcode and command line tools are installed. Signing identity and provisioning profiles are available, or automatic signing is enabled. App Store Connect auth is configured when upload or build lookup is needed. Manage version and build numbers asc xcode version view asc xcode version edit --version "1.3.0" --build-number "42" asc xcode version edit --next-build-number --app "APP_ID" --platform IOS asc xcode version bump --type build asc xcode version bump --type patch asc xcode version bump --type build --next-build-number --app "APP_ID" --platform IOS Use --project-dir "./MyApp" when not running from the project root. Use --project "./MyApp/App.xcodeproj" when the directory contains multiple projects. Use --target "App" and --configuration "Release" for deterministic reads and writes in multi-target or multi-configuration projects. To avoid low build-number rejects, resolve and apply the remote-safe build number in one command: asc xcode version edit --next-build-number --app "APP_ID" --platform IOS --output json Version mutations validate the full change before writing and return structured output identifying the configurations and files changed. The editor follows recursive xcconfig includes and preserves unrelated project and xcconfig content. Use asc builds next-build-number separately when you only want to inspect the remote-safe value without changing the project. Version commands read project and xcconfig settings without launching Xcode. When those settings cannot resolve the version values, the default --xcodebuild-settings-lookup auto falls back to xcodebuild -showBuildSettings and warns on stderr. Use --xcodebuild-settings-lookup never in automation that must not launch Xcode implicitly. Compile without archiving Use asc xcode build for an ordinary simulator, device, or CI validation build. Provide exactly one project or workspace and a scheme. asc xcode build \ --project "App.xcodeproj" \ --scheme "App" \ --destination "platform=iOS Simulator,name=iPhone 17 Pro Max,OS=27.0" \ --no-code-signing \ --result-bundle-path ".asc/artifacts/App.xcresult" \ --output json When --derived-data-path is omitted, asc uses a stable cache outside the source checkout. The result-bundle destination must not already exist. Xcode logs go to stderr and the structured result goes to stdout. Preferred iOS/tvOS/visionOS build flow 1. Archive with asc asc xcode archive \ --workspace "App.xcworkspace" \ --scheme "App" \ --configuration Release \ --clean \ --archive-path ".asc/artifacts/App.xcarchive" \ --xcodebuild-flag=-destination \ --xcodebuild-flag=generic/platform=iOS \ --output json Use --project "App.xcodeproj" instead of --workspace for project-only apps. 2. Export with asc By default, asc xcode export generates App Store Connect export options with automatic signing. It uses a local export destination unless --wait is set, in which case it uses direct upload: asc xcode export \ --archive-path ".asc/artifacts/App.xcarchive" \ --ipa-path ".asc/artifacts/App.ipa" \ --xcodebuild-flag=-allowProvisioningUpdates \ --output json Generate a plist separately when it needs review, reuse, or manual signing: asc xcode export-options generate \ --archive-path ".asc/artifacts/App.xcarchive" \ --output-path ".asc/ExportOptions.plist" \ --output json For manual signing, add --signing-style manual and optionally --team-id "TEAM_ID". Existing files require --overwrite. For an IPA installable on registered devices, use Xcode's current release-testing method. The older ad-hoc spelling is deprecated by Xcode and is not accepted by asc: asc xcode export \ --archive-path ".asc/artifacts/App.xcarchive" \ --ipa-path ".asc/artifacts/App.ipa" \ --method release-testing \ --signing-style manual \ --team-id "TEAM_ID" \ --output json Generate the release-testing plist separately when it needs review or reuse: asc xcode export-options generate \ --archive-path ".asc/artifacts/App.xcarchive" \ --method release-testing \ --signing-style manual \ --team-id "TEAM_ID" \ --output-path ".asc/ExportOptions.release-testing.plist" \ --output json release-testing always exports locally and cannot be combined with --wait. An explicit --export-options plist cannot be combined with --method, --signing-style, or --team-id. For device/profile reconciliation, isolated signing, private publication, resumability, and live verification, use the asc-ad-hoc-distribution skill instead of assembling those stages manually. To upload directly through Xcode and wait for App Store Connect processing, omit --export-options and add --wait: asc xcode export \ --archive-path ".asc/artifacts/App.xcarchive" \ --ipa-path ".asc/artifacts/App.ipa" \ --wait \ --output json 3. Upload or publish Upload an exported IPA: asc builds upload --app "APP_ID" --ipa ".asc/artifacts/App.ipa" --wait Distribute to TestFlight: asc publish testflight --app "APP_ID" --ipa ".asc/artifacts/App.ipa" --group "GROUP_ID" --wait Publish to the App Store: asc publish appstore --app "APP_ID" --ipa ".asc/artifacts/App.ipa" --version "1.2.3" --wait asc publish appstore --app "APP_ID" --ipa ".asc/artifacts/App.ipa" --version "1.2.3" --wait --submit --confirm macOS App Store flow Archive with the helper: asc xcode archive \ --project "MacApp.xcodeproj" \ --scheme "MacApp" \ --configuration Release \ --clean \ --archive-path ".asc/artifacts/MacApp.xcarchive" \ --xcodebuild-flag=-destination \ --xcodebuild-flag=generic/platform=macOS \ --output json If your macOS export produces a .pkg, use Xcode export with your ExportOptions.plist, then upload the package: xcodebuild -exportArchive \ -archivePath ".asc/artifacts/MacApp.xcarchive" \ -exportPath ".asc/artifacts/MacAppExport" \ -exportOptionsPlist "ExportOptions.plist" \ -allowProvisioningUpdates asc builds upload \ --app "APP_ID" \ --pkg ".asc/artifacts/MacAppExport/MacApp.pkg" \ --version "1.0.0" \ --build-number "123" \ --wait For .pkg uploads, --version and --build-number are required because they are not auto-extracted like IPA metadata. Raw xcodebuild fallback Use raw xcodebuild only when neither asc xcode archive --help nor asc xcode export --help covers a project-specific option. Prefer passing extra arguments through --xcodebuild-flag first. xcodebuild -showBuildSettings -scheme "App" Troubleshooting No profiles for bundle ID during export Add --xcodebuild-flag=-allowProvisioningUpdates to asc xcode export. Verify the Apple ID is logged into Xcode. Verify profiles with the asc-signing-setup skill. CFBundleVersion too low asc xcode version edit --next-build-number --app "APP_ID" --platform IOS Then rebuild and upload again. Build rejected for missing macOS icon macOS requires ICNS icons with all required sizes. Fix the asset catalog, rebuild, then export/upload again. Notes Prefer asc xcode archive and asc xcode export for deterministic local artifacts. The default generated export method remains app-store-connect; request --method release-testing explicitly for registered-device installs. Use --overwrite only when replacing existing local artifacts intentionally. Use --wait on upload/publish paths when the next step depends on processed builds. For submission readiness, use asc-submission-health.
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